I build AI-native products. Over the last decade, I've shipped consumer applications from zero to 500K+ users.

Right now, I'm the AI Engineer in Residence at Quiet Capital.

Before this, I built Everlast, combining 46-biomarker testing with care plans to turn stress into a clinically treatable condition; ran BuildX, a product studio I started when I was 14; scaled a live-streaming platform for Top 100 DJs (including Nicky Romero) during the pandemic; and developed mobile privacy tech resulting in two US patents.

Quiet Capital backed several of my ventures before I joined the team. I studied at King's College London and spent my early career at Morgan Stanley.

Currently split between Vancouver and London.

Projects

Hyper2M+ challenges verified by AI
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Social app where friends complete daily photo and video challenges for rewards. Built the AI verification engine that validates submissions. Over 2 million challenges verified last year. 4.8 stars, 2.4K reviews.

View project ↗
TheCLUBReal-time streaming infrastructure for live events
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End-to-end WebRTC infrastructure with sub-second latency, real-time chat, tipping, and audience interaction. Used by Nicky Romero and top 100 DJs during Covid. Scaled to thousands of concurrent viewers.

TheCLUBView project ↗

Some past work

VanishEncrypted messaging before WhatsApp
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Encrypted messenger with disappearing messages, built before WhatsApp had encryption. Engineered a screenshot and screen-recording prevention system for iOS and Android. Two US patents granted. 140K users, ran for 8 years. No longer maintained.

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ReorderOne-tap reordering via QR code
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QR codes that open a native checkout experience on the customer's phone using Apple App Clips. Plugs into Shopify and WooCommerce. Brands print the code on packaging, customers scan and reorder in one tap.

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App Connect BotApp Store reviews in Slack
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Slack bot that pipes App Store and Google Play reviews into channels with one-click reply. No longer maintained.

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CreatARNo-code AR for iOS · 50K downloads
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No-code tool for creating AR scenes, placing 3D objects, and filming content in 4K. No longer maintained.

View project ↗